Million miles away
20 Sep 2011You, personally as a developer, are well known for your action games, but you constantly talk about emotion, and wanting people to feel characters. Do you ever wish you could move into a space where that might be more possible for you? I’m thinking in terms of games like Heavy Rain; they’re a million miles away from Gears of War and Bulletstorm. […]
— Patrick Garrat, interviewing Cliff Blezinski about Gears of War 3
Million miles away, yeah, but in the other direction.
Im ernst, die Charaktere in Gears of War sind glaubwürdiger als diese Puppen in Heavy Rain.